
Running out of time (!)
Those of you following the blog on a daily basis must have noticed by now that I’m posting retroactively, trying to match the approximate dates that the events occurred at.
Of course if you’re new here, or haven’t visited for a couple of weeks, you can completely ignore this post – everything is fine and as it should be – nothing to see here, move right along :)
The reality of it is that it was very difficult to blog during stress test week. Part of it was, well, the stress, and part was the extreme lack of Internet access – there are no cell towers on the lakebed, the base network that we will use at the games was not set up yet, the hotel’s wireless was useless, and even my cellular data card could not connect reliably.
At the end of the week I was thus left with a folder full of images, and hastily scribbled notes. Of course the week following stress test week was just as stressful, trying to coordinate the plans moving forward, and so I didn’t get a chance to just sit down and blog it all out.
I hope to be done with the retro-blogging by tomorrow, and just in time, since a lot of new stuff is happening. I’m dating this post correctly, so everything that will (has) appeared above it is no longer retro-blogged, and everything below is has (will) be retro-blogged.
Confused? Rent out a movie called “Primer” and everything will become clear. :)
Seriously, the plans for the games themselves include a lot more hands and resources dedicated to keeping the blog and the live console updated with only minutes delay.
Ben






For the obvious reasons, I invariably get too busy to blog exactly when things get interesting...