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For the obvious reasons, I invariably get too busy to blog exactly when things get interesting...

For the latest word, and for a wider perspective on all things Space Elevator, you can alway turn to Ted Semon's most excellent Space Elevator Blog - www.SpaceElevatorBlog.com

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The TRUMPF Group is one of the world's leaders in the field of production technology - machine tools, material processing, high power lasers, electronics and in medical technology.

TRUMPF took a natural interest in the Power Beaming challenge, and they are providing their 8 kWatt top-of-the-line laser system for use by teams KCSP, USST, U Michigan, and NSS.

Find out all about TRUMPF's laser systems at www.trumpf-laser.com

Mackey International is an aviation consulting firm specializing in aviation safety, risk management, accident investigation, air carrier certification and safety/compliance audits.

With Mackey's experience and expertise, Spaceward was able to put together an operations plan that satisfied the requirements of NASA's aviation safety review - not an easy feat given that a rotorcraft-tether configuration such as ours has never been flown before.

Find out all about Mackey International's capabilities at www.keithmackey.com

Bitter WHAT?! Exactly. This is what Nic DeGrazia, Creative Director of Bitter Jester Creative, told me about their company's name. Nobody ever forgets it.

The same is true about BJC's work. Winners of Telly and Hermes awards, their work brings out the human element in every story.

BJC are continuing their 2-year project of documenting the games, now in its third year. Find out all about them at www.BitterJester.com

Dynon Avionics designs, manufactures and distributes a growing line of affordable glass cockpit avionics. Operated by aviation enthusiasts, Dynon utilizes the very latest state-of-the-art technologies to create modern avionics products with an emphasis on lowering prices and enhancing reliability.

For the games, we had to assemble a special helicopter station-keeping system that will allow the pilots to position the helicopter accurately even when flying at 4300' AGL. Dynon components were our first choice, and are doing the job beautifully.

Find out more at www.dynonavionics.com

Lockheed Martin is a global security company that employs about 146,000 people worldwide and is principally engaged in the research, design, development, manufacture, integration and sustainment of advanced technology systems, products and services.

Find out more at www.LockheedMartin.com

Since its inception in 1962, OMEGA has grown from manufacturing a single product line of thermocouples to an established global leader in the technical marketplace, offering more than 100,000 state-of-the-art products for measurement and control of temperature, humidity, pressure, strain, force, flow, level, pH and conductivity. OMEGA also provides customers with a complete line of data acquisition, electric heating and custom engineered products.

Omega has been sponsoring the games with various equipment such as large format displays and load cells since 2006.

Find out more at www.omega.com

SPIE is an international membership society, serving scientists and engineers in industry, academia, and government, as well as companies producing leading-edge products. SPIE constituents work in a wide variety of fields that utilize some aspect of optics and photonics, which is the science and application of light. More specifically, optics is a branch of physics that examines the behavior and properties of light and the interaction of light with matter. Photonics is the science and technology of generating, controlling, and detecting photons, which are particles of light.

Find out more at www.spie.org

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Our sponsors and donors are people who believe in the infinite promise (and cool factor) of the Space Elevator, and would like to be associated with it and help in its development.

You can see the media impact we've had to date here, and with our NASA TV coverage this year (available on DirecTV #238) and our livecast we will reach millions of people with our (and your) message.

To see the impact we've had on technology education, our best advertisements are our student teams, who started out as curious high-schoolers and undergrads, and by now have built cutting-edge photonics systems worthy of NASA itself!


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Why Stress?

PERMALINK Filed under: Technical Tuesday, Timeline — CrazyEddieBlogger on June 13, 2009, 5:00 am

testing.jpg

Stress tests are all the rage these days, but to engineers stress tests are old acquaintances.

It is always difficult to place your project into a stress test – you poured your heart and soul into it, and all you really want to do is protect it and treat it gently so it doesn’t break…  Which is of course silly – you should test your brakes in an empty parking lot, not in the middle of traffic. 

The difference lies in that you are not really emotionally invested in your car’s brakes…  Your project, in contrast, having consumed a fair chunk of your life (and money) over several years, is now practically your child…  So there it is – this week, the teams will be stress-testing their kids.

Spaceward’s role is a bit easier.  We’re stress-testing our helicopter-tether system, but for us it is very clear that we want everything that can possibly fail do so this week rather than in July… So as much as possible we’ll rehearse and test every aspect of the games.  Our goal is to be in a position where the July games are simply a repeat performance of the test.  This will of course not 100% possible, but we hope to get close to this goal.

Take for example the camera crews that will film the operations from nearby. Obviously we can run the tests without them, right?  Except that if we do that, we’ll have a group of people at the anchor in July who are totally unfamiliar with what’s going on – not a good idea.  But they don’t really need to shoot video, right? They can just pretend – why should it matter if they produce video? Except that the camera vans transmit in the MW band that’s awfully close to some of the teams telemetry channels. A climber might work perfectly well when the TV van is just hanging out at the anchor pretending to go about its business, but then be completely non-functional in the real games, since the TV van is now transmitting for real.

These interactions are also old engineering acquaintances, and at NASA Dryden the people are well aware of the importance of testing comprehensive systems. Once you bring the system together, there’s no guarantee that it will perform in exactly the same manner as the sum of its parts. Regrettably, life often makes the ideal test impractical – it might be too expensive, or just physically impossible. So project managers always have to walk the line, make these types of decisions, and then live with the consequences – projects that are too expensive, or tests that are never perfect.

Another complication is that while end-to-end tests are the best for detecting flaws and preventing malfunctions, component-level tests are best at providing detailed performance data.

Engineering is not a black-and-white field. The key to a successful project is to keep a cool head, always take time to think things over, and not try to “gamble” just because you are anxious to see success.

Especially in stress-test week, success lies not in flawless execution, but in finding all the faults. We expects to find faults, and will be happy knowing that each fault we caught, is yet one more fault that will not happen in the games in July.

Here’s to a successful stress-test week.

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