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Finally starting to rev up towards an exciting 2010 sequel, power beaming and tether

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THE SPACE ELEVATOR BLOG
For the obvious reasons, I invariably get too busy to blog exactly when things get interesting...

For the latest word, and for a wider perspective on all things Space Elevator, you can alway turn to Ted Semon's most excellent Space Elevator Blog - www.SpaceElevatorBlog.com

OUR SPONSORS

The TRUMPF Group is one of the world's leaders in the field of production technology - machine tools, material processing, high power lasers, electronics and in medical technology.

TRUMPF took a natural interest in the Power Beaming challenge, and they are providing their 8 kWatt top-of-the-line laser system for use by teams KCSP, USST, U Michigan, and NSS.

Find out all about TRUMPF's laser systems at www.trumpf-laser.com

Mackey International is an aviation consulting firm specializing in aviation safety, risk management, accident investigation, air carrier certification and safety/compliance audits.

With Mackey's experience and expertise, Spaceward was able to put together an operations plan that satisfied the requirements of NASA's aviation safety review - not an easy feat given that a rotorcraft-tether configuration such as ours has never been flown before.

Find out all about Mackey International's capabilities at www.keithmackey.com

Bitter WHAT?! Exactly. This is what Nic DeGrazia, Creative Director of Bitter Jester Creative, told me about their company's name. Nobody ever forgets it.

The same is true about BJC's work. Winners of Telly and Hermes awards, their work brings out the human element in every story.

BJC are continuing their 2-year project of documenting the games, now in its third year. Find out all about them at www.BitterJester.com

Dynon Avionics designs, manufactures and distributes a growing line of affordable glass cockpit avionics. Operated by aviation enthusiasts, Dynon utilizes the very latest state-of-the-art technologies to create modern avionics products with an emphasis on lowering prices and enhancing reliability.

For the games, we had to assemble a special helicopter station-keeping system that will allow the pilots to position the helicopter accurately even when flying at 4300' AGL. Dynon components were our first choice, and are doing the job beautifully.

Find out more at www.dynonavionics.com

Lockheed Martin is a global security company that employs about 146,000 people worldwide and is principally engaged in the research, design, development, manufacture, integration and sustainment of advanced technology systems, products and services.

Find out more at www.LockheedMartin.com

Since its inception in 1962, OMEGA has grown from manufacturing a single product line of thermocouples to an established global leader in the technical marketplace, offering more than 100,000 state-of-the-art products for measurement and control of temperature, humidity, pressure, strain, force, flow, level, pH and conductivity. OMEGA also provides customers with a complete line of data acquisition, electric heating and custom engineered products.

Omega has been sponsoring the games with various equipment such as large format displays and load cells since 2006.

Find out more at www.omega.com

SPIE is an international membership society, serving scientists and engineers in industry, academia, and government, as well as companies producing leading-edge products. SPIE constituents work in a wide variety of fields that utilize some aspect of optics and photonics, which is the science and application of light. More specifically, optics is a branch of physics that examines the behavior and properties of light and the interaction of light with matter. Photonics is the science and technology of generating, controlling, and detecting photons, which are particles of light.

Find out more at www.spie.org

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Our sponsors and donors are people who believe in the infinite promise (and cool factor) of the Space Elevator, and would like to be associated with it and help in its development.

You can see the media impact we've had to date here, and with our NASA TV coverage this year (available on DirecTV #238) and our livecast we will reach millions of people with our (and your) message.

To see the impact we've had on technology education, our best advertisements are our student teams, who started out as curious high-schoolers and undergrads, and by now have built cutting-edge photonics systems worthy of NASA itself!


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LATEST NEWS

2009 Wrap Up

PERMALINK Filed under: Timeline — CrazyEddieBlogger on December 6, 2009, 9:02 pm

It has taken 2 years to put together this round of the games – the most we’ve ever tried before was 100 m, with far weaker lasers, and we weren’t even spectacularly successful at that….  (well we sure pulled it off at the end, but it definitely wasn’t easy)

Luckily for us, whatever it was that possessed all of us to think back in 2007 that we can set up a 1-km tall racetrack (the first of its kind, ever) and race laser-powered kWatt scale vehicles up its length, it certainly was contagious. Over the course of the next 24 months, we were able to infect many other people with our dream and had them join our quest…  And so last month, the enlarged gang converged on NASA Dryden to hold the games – which were a spectacular success.

The video clip tries to capture the scope of the project, and is dedicated to everyone who helped make it happen.

(In my mind, Carmina Burana was always linked to light and motion. It was composed by Carl Orff in 1936, and I think it just rocks.)

There is still a large amount of video footage to be processed, but at this point it’s time to focus on the next round of the games. Bitter Jester Creative are now in the process of sorting through the full video archive from the games, and we’ll hear more from them, I am sure, sometime next year.

This time, it’s personal.

PERMALINK Filed under: Timeline — CrazyEddieBlogger on November 17, 2009, 11:14 am

There's nothing like a good three-way shootout

No kidding.  Three teams left standing, and all three firmly believe they can make 5 m/s, though in the last round only one of them made 2 m/s. Overly optimistic? not really. LaserMotive has every right to be confident, and KCSP and USST have gathered enough data to know that the target is within reach of their systems.

$1,100,000 are on the line. We’ve set the tentative date for May 10th 2010. Will someone blink first? Will this be a three-way shoot-out? Will there be a surprise fourth entry? We’ll be keeping you posted on their progress over the next 6 months.


Update: In regards to timing, since the round 2 performance requirement is the same as it was in round 1, holding it six months from now is a reasonable choice, especially since round 1 was delayed by about the same amount of time. Round 2 is fully open to new teams or to teams that haven’t qualified and are interested in trying again – it is simply our assessment that at this point it will be hard to catch up to the existing teams. If you’re interested in forming a team, please head on over to the power beaming page, and contact us for registration – we’d love to have you!


In other news, do check out some excellent entries at the Space Elevator Blog – the post-game analysis from USST and KCSP, a radio-cast with LM, and the upcoming blooper reelhttp://www.SpaceElevatorBlog.com.

LaserMotive’s first prize-winning climb

PERMALINK Filed under: Timeline — CrazyEddieBlogger on November 11, 2009, 5:27 pm

Here is a UStream capture, courtesy of Marc Boucher of Spaceref.com

The pair calling the shots are Ted Semon of SpaceElevatorBlog.com and Dr. Bryan Laubscher. Kudos for the narrating – we are all new at this, and they didn’t even have a basic fact-sheet to work off of. In addition, keep in mind that we’re hearing only half of the conversation over the radio, since the team’s radios were not amplified and so were out of range of the media center.

(For example, when “test” – Dryden’s Mike Kapitzke at the ops van – is asking about moving the helicopter, “Helo Ground” – Spaceward’s Keith Mackey responded that he’s on it and they are watching the barrel cam for any such conflict, but this dialog is missing)

Also, we could not pipe the Infra-red views we had at the anchor to the media center, which would have added a lot of context to the runs.

So given all of that, I think Ted and Bryan earned their keep for that day – good job!.

Helicopter Operations – The Ballad of Tetherman and Heloman

PERMALINK Filed under: Technical Tuesday, Timeline — CrazyEddieBlogger on , 10:55 am

While not the topic of the games, as you know setting up the 1-km racetrack has been somewhat of a difficult task… Here’s a brief video showing the way it is done, and perhaps capturing the scale of the climb…

The line, btw, is a 3/16″ steel cable, 4300′ long, and weighs about 300 lbs.

Extra credit goes to Michael Keating (Tetherman), Keith Mackey (Heloman), and our fearless super-pilot, Doug Uttecht of Northwest Helicopters in Olympia, Washington.

More videos coming soon, including laser-tracking videos, which are a lot more exciting since you can see the laser beams that are making it all happen.

A flash of the future

PERMALINK Filed under: Timeline — CrazyEddieBlogger on , 2:54 am

Here is a collage of several power beaming videos.

The sources are:

  • Our judging cam (with a running clock at the bottom)
  • LaserMotive barrel-cam (with criss-cross lines and a reddish hue
  • KCSP’s barrel-cam (black-and-white looking)

Sources we are still aggregating:

  • NASA’s long range cam (for a view that doesn’t diminish with altitude
  • USST’s tracking cam
  • Hand-held videos

So do expect a more elaborate version of this sometime this week.  (Next time we do this, I hope the tracking cams will be available over the live webcast.)

All three teams show in the videos – can you tell the systems apart by now?

Contemplating 5 m/s

PERMALINK Filed under: Timeline — CrazyEddieBlogger on November 8, 2009, 9:44 pm

It is never too early to speculate…

We started the week with three teams, all of whom capable (on paper) of achieving 5 m/s. What follows are my thoughts about what we can expect from these teams if they choose to re-compete in the next round of the power beaming challenge, which will only have the 5 m/s benchmark level.

LaserMotive:

LaserMotive was clearly able to demonstrate the most amount of power transferred, and the highest degree of efficiency. In their last climb, attempting 5 m/s, they modified their climber to decrease its weight (LM’s Dave Bashford referred to this as “Steamboat racing”) and ended up removing too much structure – they got stuck to their launch structure and dragged it up the cable 75′, with an additional force larger than the weight of their climber… With more than 1000 Watts transferred (peak) and roughly a horse power on average, their climber is clearly superbly designed, and is capable of achieving this speed. LM’s can still improve their tracking, and the climber can (obviously) be made lighter – they will therefore have a comfortable margin in the next round.

Kansas City Space Pirates:

Kansas City Space Pirates demonstrated the best beam director and beam quality in the games. Their TRUMPF powered system is clearly capable of putting the most power on the climber, in the most accurate and consistent manner, and be able to do so at much higher distances than 1 km. Their downfall was the design-point of the climber, which was lightweight yet relatively weak. On paper, this cancels out, but aerodynamic forces do not go down with weight, and clearly Brian will be re-visiting these parameters in the coming weeks. With a redesigned climber, KCSP can enjoy more photons on their target than LM, but will likely lag in conversion efficiency. With a re-designed climber, KCSP can be competitive with LM.

USST:

Ironically, USST probably had both tracking technology and power conversion technology down to a level that could be at least equal with LM, but they experienced a set of problems related to several aspects of their system, and ended up almost completely sitting it out. They are therefore an unknown. I do hope they get the problems resolved and are able to make it down for another trip.

Spaceward:

It is no secret that it took us a couple of iterations to figure out how to set up the racetrack…  Our job next time, however, is much easier – we have the racetrack stored in a box, we have the right crew, the right venue – we know how much it costs, and how long it takes to do. We’ll be making small changes in the rulebook and setup to facilitate smoother operations, but otherwise – see you all in the next round, date TBA.

Third day (and final) results

PERMALINK Filed under: Timeline — CrazyEddieBlogger on November 7, 2009, 2:52 pm
To the winners, the spoils!

To the winners, the spoils!

This pictures says it all – LaserMotive won the level 1 ($900 k) bracket for driving a vehicle using power beaming to a height of 1 km at more than 2 m/s.

Their average speed was about 4 m/s, and they were clearly ahead of the competition.

The Kansas City Space Pirates made a number of runs, getting close to the top of the 1 km racetrack, but clearly were no match for LaserMotive.

USST were held back by technical issues, and we never found out how well they could have done.

The level 2 prize remains unclaimed – more on that soon.


Third day.

PERMALINK Filed under: Timeline — CrazyEddieBlogger on , 2:13 pm

Dryden’s John Kelly said it best when he commented that “we could not have scripted this better had we tried”.

LaserMotive is holding a commanding lead, but hasn’t broken into 5 m/s territory

USST with a much more powerful (but heavier) system is about to launch. They have been plagued by technical issues for the last two days, but everyone knows that if they have them solved, they’ll be at least competitive with LM.

KCSP with their ultralight climber have already shown that they can travel pretty much the whole distance, but we’re not sure if the can beat LM’s score.

USST is schedule to go first, then LM, then KCSP.

Will USST change everything around this morning?

Will LM raise the ante?

Will KCSP finish the day with an upset?

Stay tuned…

Second Day Results

PERMALINK Filed under: Timeline — CrazyEddieBlogger on November 5, 2009, 11:30 pm

In all honesty, our second day was almost a repeat of the first…  except better…

LaserMotive retained their lead, and inched closer to the 5 m/s benchmark – they removed some payload, and thus ran a bit faster – the official times were 3:49 and 3:48 – 13 seconds faster, in fact, for a speed of 3.9 m/s. The payload was about 200 grams lighter – 0.4 kg (unofficial), for an unofficial score of 3.9 * 0.4 / 4.8 = 0.325.

The score is lower than last year’s, since the reduction in payload counts more against them then the increase in speed counts in their favor (The score is not just about going fastest, it is about carrying the most payload per unit time, relative to your own weight – “how much weight can an ant move in an hour, compared to its own body mass”)  thus within each prize bracket, the most efficient climb is likely the one carrying the most payload, and barely clearing the minimum speed.

Kansas City still failed short of reaching the top, though it seems that their problems are largely solved and so we can expect a credible challenge to LaserMotive from KCSP tomorrow.

USST were facing a series of problems, and were not able to run at all. What they can do Friday morning is anyone’s guess. Based on previous years, however, we should definitely not be counting them as having lost. All of their first-place climbs to date were made at the last minute of the last possible day.

Looking into tomorrow, we are expecting two last-chance attempts (KCSP and USST) to get into the prize purse, and one attempt to move from the 2 m/s bracket to the 5 m/s bracket.

The odds for a last-day upset are definitely greater than zero, though LaserMotive is sure starting out the day from a position of strength.

Stay Tuned – http://live.SpaceElevatorGames.org

First Day Results

PERMALINK Filed under: Coverage, KCSP, LM, Team Specific, Timeline, USST — CrazyEddieBlogger on , 6:46 am

It’s official !

First successful climb, by LaserMotive, climb time: 4:02.  Second successful climb, by LaserMotive, climb time: 4:01. Unofficial climb distance: 899 m. Unofficial climb speed is therefore 3.7 m/s, which is squarely in the $900k bracket – Congratulations to Lasermotive!

Unofficial empty weight is 4.8 kg. The unofficial payload is 0.58 kg. So the score, unofficial, is (speed times payload ratio) 3.7 * 0.59 / 4.8 = 0.45. If other teams make it into the $900k bracket, the scores will be used to determine the order of the winnings.

Kansas City Space Pirates also climbed, but a lot slower, getting to 850 m at 8:00, where we had to stop them due to a satellite lasing window closing. They were still moving when we shut them down, and their average speed was approximately 1.875 m/s.

Today’s Schedule is promising to be very exciting:

  • USST will go first, since they didn’t get a climb window yesterday.
  • LM will go next, and will sure be trying to get into the 5 m/s bracket, for the larger prize purse.
  • USST will then get their second climb window, and lastly
  • KCSP will get their second climb window and try to improve their performance.

Keep in mind that all teams have the ability to go 5 m/s – the games are ON!

Impossible? (part 3)

PERMALINK Filed under: Space Elevator, Strong Tethers, Team Specific, The Crazy Eddie Club — CrazyEddieBlogger on October 28, 2009, 12:06 am

“New ideas pass through three periods: 1) It can’t be done. 2) It probably can be done, but it’s not worth doing. 3) I knew it was a good idea all along!” — Sir Arthur C. Clarke

“We predict too much for the next year and yet far too little for the next 10.” — Neil Armstrong


Impossible? (part 2)

PERMALINK Filed under: Strong Tethers, Technical Tuesday — CrazyEddieBlogger on October 27, 2009, 11:47 pm

The other side of the Feasibility Condition is the tether side – the one that corresponds to our Strong Tether challenge.

To recap, we are offering a prize of $0.9M for a tether sample that has a specific strength of 5 MYuri, and an additional prize of $1.1M for a tether sample that has a specific strength of 7.5 MYuri.

For context, today’s materials perform at 2.5 – 3 MYuri at best, and to build a Space Elevator we need material that is 25 – 30 MYuri.  (A MYuri is the name we gave the SI equivalent of N/Tex, or GPa-cc/g)

You Are Here - a visual guide to the task ahead

A visual guide to the task ahead

Actually, we’ll be more comfortable (and the Space Elevator will function a lot better) with a ~35 MYuri material, but this is the bare minimum that we need. Keep in mind that successive 50% improvements in material strength are very large steps, but that we already know that CNT molecules are measured at ~50 MYuri, and fabricated CNT micro-bundles have been produced by several labs at 10 MYuri, so this challenge is not impossible.

It is important to note that while in order to win the prize we require the core metric of specific strength, we do not require the tether samples to be made in a way that is scalable, profitable, repeatable, or durable. We do not care if it took a whole year of undergrads working around the clock, and the sample is the best of 100 samples that were made. This makes the prize very attractive to CNT research labs, since we’re offering a substantial amount of money at a stage where investors are still (rightfully) shy, since the tether is still far far from being a sellable product.

To date, we’ve had two Carbon Nanotube tether samples at the games.

In the 2009 games, the University of Shizuoka team, led by Yoku Inue, entered a CNT tether loop (our second ever).

The tether sample was made out of Carbon Nanotubes that were grown as an aligned nanotube “forest” on a flat substrate, then pulled into a loosely aligned “sliver” and spun into a thread.

The Carbon Nanotubes themselves are short in everyday terms (a tenth of a millimeter) but still represent an aspect ratio of more than 10,000:1. The tether was then looped around to create a closed flat tape, with cross-over lines similar to Brad Edward’s proposed ribbon construction of a Space Elevator.

Being their first effort at a macroscopic tether, it failed very early, pretty much separating between the micro-fibers.

In the 2007 games, team delta-X representing Nanocomp Inc,  presented a tether sample made out of Carbon Nanotubes that were grown in an aerosol-like phase and spun out directly from this “black smoke” in a way reminiscent of a cotton-candy machine. Delta-X’s tether was a very recent result, and so they did not have the ability to form a closed loop just yet. Instead, the tether was tied in a knot to form a closed loop, and as expected, when pulled, the knot slipped.

Both tethers failed at the macroscopic level, very far from the strengths achieved by the individual CNTs or even the CNT micro-bundles that constitute them

On the one hand, just having these samples and talking with the teams gives us a good indication that the challenge is having its desired effect and is drawing research teams to look into tensile strength of CNTs, which is otherwise one of the harder challenges in the field, and one offering longer-terms rewards.

On the other, we’re hoping that in the next games we’ll be able to at least show performance levels comparable to the Kevlar or Zylon type tethers that are out there today.

Spaceward’s next goal is therefore to aggressively pursue the CNT labs out there – we think that the timing is about right, since CNTs are now produced by an ever larger set of universities, and the production of a 2-gram carbon nanotube tether, while incredibly impressive in last year’s terms, will no longer be a novelty in 2010.

Impossible? (part 1)

PERMALINK Filed under: Technical Tuesday — CrazyEddieBlogger on , 11:43 pm

One of the results of the Space Elevator Feasibility Condition is a lower bound on the power density of Space Elevator vehicles.

Power density is a measure for how powerful a motor system is in respect to its mass.  In the case of a Space Elevator climber, the system mass must include the motor, the PV array, any cooling systems, and structure mass used to aid locomotion – basically everything but the cargo hold.

For a Carbon Nanotube tether that is 30 MYuri strong, and a characteristic time constant (CTC) of 1 year (Confused? Curious? Read the paper!) the Feasibility Condition requires that the climbers will have a power density of at least 1.0 kWatt/kg.

So where do the competition requirements stand in respect to this?

It is easy to show that when moving straight up, the power density of the climber is directly proportional to its speed (mgv/m), and so a 5 m/s speed in 1 g gravity corresponds to 50 Watt/kg, or about 5% of a real Space Elevator climber.

So how difficult is it to improve this performance by a factor of 20?

Not impossibly so.

The climbers built by the teams are designed to be rugged, and even at 5 m/s are having to deal with significant wind resistance. Even though they are designed to be lightweight, the actual panels on a Space Elevator climber will be much lighter. In space, lacking wind, and lacking cooling air, the PV panels will look more like Saran Wrap or Aluminum Foil than like real “panels”.

The PV panel shown below was manufactured by DLR in Germany, with the intent to be used in space. It is so thin and large (see the people in the back for scale) that it will never survive even the lightest winds on Earth and can fit into the little box at the center (from which it was deployed). In space, however, it would be the ideal building block for a Space Elevator climber, and even today this panel performs at several times the power density we need for a Space Elevator climber.

One of the nice things about this panel is that it is designed for Solar radiation, which means that after the initial laser-boosted stages of the climb, the climber can make the rest of the way (about 80% of it) using sunshine alone, which makes it easy to drive several climbers simultaneously.

Electric motors that operate at the kWatt/kg range exist today (though they are not super efficient), but ironically, the same CNTs that make tethers stronger, stand a very good chance of reducing the weight of electric motors by replacing the metallic windings that are in them.

So to conclude – on the power side of the feasibility condition, the building blocks are there – the solid state lasers, the PV receivers, the advanced motors and power electronics. Not ready to be assembled within a year, of course, but certainly within reach in the 10-year outlook.

Bio-Diversity

PERMALINK Filed under: Team Specific, Timeline — CrazyEddieBlogger on October 25, 2009, 10:18 am

One week to go – time to take stock. From Spaceward’s point of view, things are going well. Virtually all of the pieces are already in place or quickly getting there. We’ve had a good amount of practice setting up the racetrack, and we’ll get time to practice it again just before the games.

Regrettably, Team NSS had to withdraw at the end of last week as they were running out of money (and time) to get everything ready for the games. A shame really, since they were able to put together a remarkable system in a relatively short amount of time. (If you recall, they were trying to rebound from a loss of a major component in their system).

Team Overview:

We’re thus left with three teams: KCSP, USST, and LM.

This would be a good time to make a little comparative study among them. The formulation of the power beaming problem (The range, the fact that the receiver is mobile) drove all the teams to use laser-based systems, but beyond that, the teams are very different from each other.

Perhaps the most visible difference between the teams is not in their technology, but in their backgrounds (and character). Since none of them are newcomers, we know a thing or two about them:

Lasermotive (LM) is our “industry” team, led by long time laser industry expert Dr. Jordin Kare, and really almost doing this as a hobby.

Another of their hobbies is this.

They are based in Seattle, and one look at their sponsor list makes it clear that they are a force to be reckoned with.

Laser motive is on its second year at the games, having made their debut in 2007

USST is our university student team (Team Captain is Bill Voss, also from Seattle, and the students are from the town of Saskatoon, Saskatchewan), except that nothing about it is typical of a student team – they are organized, highly professional, calm and collected – and have outperformed all other teams in all previous competitions so far.

USST is the most experienced team at the games, having participated in all challenges since 2005.

Kansas City Space Pirates (KCSP) are our robotic-club hobbyists, except (guess what…) nothing about them says “amateur”. Their engineering is superb, they have recruited a top-notch panel of consultants, they are consistently the most prepared team, perform the most detailed testings and rehearsals, and their attention to detail is unmatched. Team Captain and chief engineer is Brian Turner, and they are based in Kansas City, MO.

This is KCSP’s third appearance at the games.

http://lh6.ggpht.com/_KbQiiiwpi74/SklgT8lF10I/AAAAAAAAAqg/V1Q5tgmEeaY/s800/100_0815.JPG

Technically, the teams ended up spanning the gamut in practically every trade-off in the design space: We have different laser wavelengths, different PV technologies, different beam intensities, different thermal designs, different tracking and aiming mechanisms…

(Another reason to miss NSS, btw, since they have settled on yet another operating area, completely different in all respects from each of the other three)

I cannot yet give up specific information, but I can guarantee to you that we have a very good race coming up. None of the teams is a clear winner by any stretch of the imagination. All three are very capable, and all three are shooting for the 5 m/s prize level.

Break-downs and other unforced errors notwithstanding, if the teams get to fully exhaust their capabilities, it will be very interesting to see which system ends up on top. Having invested two years and a lot of personal funds into the development of their systems, I truly hope all three make the prize threshold.

We will be able to divulge much more about the technical aspects of the systems during the games, but until games day (11/4), some cards need to remain face down.  Maybe we’ll some more information leak out as the week progresses :)


Are you sure it’s going to work?

PERMALINK Filed under: Timeline — CrazyEddieBlogger on October 23, 2009, 9:00 pm

Next to “Why don’t you just use a balloon”, this has got to be the question that gives me the most heartburn.

Actually, let me correct that – the first question is a valid question, to which I have a valid answer – it’s the use of the “just” in front of the question that is the cause of agitation, since it implies a certain level of ease and simplicity, and hence an implied “why are you making this so complicated…” – but I digress.

Am I sure this is going to work? Of course not. Nobody is less surprised than I am when things that I build don’t work right off the bat. And by the same token, nobody is more surprised than I am when they do…  Really.

First, there are mistakes. In a perfect world, most are avoidable, but that does not mean they are indeed avoided. Second, there are unknowns. Some aspects of the system are too difficult to model or calculate, and so have to be tested out. Then there’s the human element, and finally there’s just luck. (In 2007 we got rained out, almost snowed out, in Salt Lake City…)

Our first test flight in June failed due to an engineering mistake. This was compounded somewhat by a human element issue that led us to believe that a different aspect of the system, which was being tested, actually worked well.

In our second test flight, we found out the hard way that this second aspect is actually not working well at all, and as a result had to fall back, regroup, and demonstrate we’ve solved all the issues.

We made major changes, which I’ve covered in previous posts, and went to perform test flights in Olympia, Washington. We’ve flown the 1 km vertical racetrack eight times now (8 successes out of 8 tries), and are pretty confident we’ve got it down. Yet we haven’t done it at Dryden, and perhaps we were only 8-times lucky…  I hope not!

The teams are also confident. Their task is more difficult than Spaceward’s. Just like with our vertical racetrack, they went through several design iterations in order to get their power beaming systems ready, and almost by definition, each iteration except possibly the last one ended in “failure”, or in other words – in figuring out something new.

Collectively, they have tested their systems horizontally, vertically, on test-stands and on treadmills. They beamed power to a kilometer, and extracted more than they need to win the 5 m/s prize money. They tracked model cars, people, bicycles, cars, ultra-lights, and even canoes. They simulated real runs. They think they’ve got it down. Yet none of them has climbed 1 km vertically.

So there. One week to go, and there are plenty of reasons to be confident. But are the teams already spending their prize money?  I hope not.

Stay tuned!

And now, the movie

PERMALINK Filed under: NSS, Team Specific — CrazyEddieBlogger on October 16, 2009, 10:53 pm

One of the nice things about Near Infra-Red light is that it gets picked up by regular cameras, showing up as some combination of colors, unique to each camera.  In the case of my camera, it shows up as this pink-purple hue.  To the naked eye, the climber seems unlit.

For more videos from this test session, check out the Space Elevator Blog (”There’s cool, and then there’s Über-Cool”), especially the last video, where Ted’s Maniacal laughter reveals his true nefarious character – who knew.


(The test was conducted at TRUMPF’s facilities in Detroit – they make the cool lasers that put your car together.)


A different sort of climber (NSS – plan B)

PERMALINK Filed under: NSS, Team Specific, Technical Tuesday — CrazyEddieBlogger on October 14, 2009, 11:54 pm

Robert Winsor, NSS's Laser man, and Nic DeGrazia, our filmographer in residence, observing the NSS climber during the power test.

NSS's TPV array

Moving to photovoltaics, NSS settled on a PV technology called TPV – Thermal Photovoltaics. These cells are optimized to operate with thermal IR radiation (longer wavelength than TRUMPF’s NIR 1030 nm beam) but have acceptable performance at this wavelength as well. More importantly, these cells can work with high light intensities, which means that you can get more power out of a smaller (and thus lighter) array, if only you can get the transfer the excess heat away from the cells.

What this calls for is a good heat exchanger – and this turned out to be the highlight of the day.

Check out the images of the climber. The TPV cells are completely immersed in acetone (4 ounces) which is vigorously boiling away under the heat load of the beam, completely evaporating every 15 seconds – only to be continuously captured by the bags and dripped back down onto the cells.

Acetone was chosen since it has the lowest boiling temperature, and so will be most effective as the working fluid.  This is a basically a cooling tower (or heat pipe) – something that was used by Centaurus Aerospace back in the 2005 games – using water in vacuum, in their case. The acetone solution is a lot lighter, and yes – more flammable.

We’ve looked into this issue, and we recognize that there are failure modes under which the system can develop a leak, but we feel that a) the acetone is far removed from any spark sources, b) there is only a small amount of acetone in the system, and c) there is no place for leaking acetone to accumulate, and so the consequences of an acetone leak are acceptable. We will also be monitoring the temperature of the PV receiver, and if we see it rising above the boiling point of acetone, we will know that the acetone is depleted and the climb is over.

So after observing the climber operating under full laser power, and with some modifications required, we’ve decided to ok the design, and allow NSS to catch up and participate in this year’s challenge.

A different sort of climber (NSS – plan A)

PERMALINK Filed under: NSS, Team Specific, Technical Tuesday — CrazyEddieBlogger on , 11:33 pm

One of the nice things about having multiple teams is that you get to see different ideas at work, and NSS is definitely not short on ideas.

Their first climber design featured a thermal (rather than photovoltaic) receiver, based on a Stirling engine. (Stirling engines are high efficiency engines often used for solar power generation) Stirling engines are a difficult proposition for a Space Elevator climber, since they typically weigh a lot more than a PV panel, and so NSS had to design and manufacture their own engine – and it is indeed a beauty. Using Helium as the working fluid, this engine also uses a transparent cylinder head in order to get the laser beam directly into a thermal absorber that is placed inside the cylinder – a perfect way to avoid the latency associated with the thermal mass of a regular absorber plate.

The problem NSS ran into was with properly sealing the engine while keeping the weight down. Anyone who’s ever worked with Helium knows how difficult it is to seal – it is a noble gas, and so is monatomic, which means its molecules are really small, and they get around most seals.

The other problem faced by thermodynamic engines is that while they are able to capture 100% of the energy of the beam (unlike the 30-50% of PV cells) they have to waste a good fraction of it at the heat exhaust side, and this gets worse the hotter the exhaust is. Which means that a thermodynamic engine needs to be coupled to an efficient heat exchanger – something that NSS started to design as well.

As it turned out, NSS was not able to solve the He sealing issue, and started working fast towards a photovoltaic “plan B” climber. However, not all of the effort was wasted – the heat exchanger design turns out to be very important in keeping their PV cells cool – more on that on the next post.

As a side note, Bert Murray and Matt Abrams have vowed that if the prize money is not awarded this year, they will solve the Helium seal issue and be back next year with a working Stirling climber.

It’s a date!

PERMALINK Filed under: Timeline — CrazyEddieBlogger on October 10, 2009, 11:00 pm

The power beaming games are now scheduled to be held on the week of 11/2 at NASA’s Dryden Flight Research Center at Edwards Air Force Base near Mojave, CA.

The first two days of the week will be dedicated to set-up, testing, and calibrations, and the first competitive climb will take place on Wednesday, 11/4.

Each team will get one 45-minute climb window per day, and we will repeat the process over 3 days to make sure each team can achieve the best score they are capable of.

For media inquiries, please contact Alan Brown (alan.brown-1@nasa.gov)

This is going to be exciting. We are well rehearsed, having practiced setting up the 1-km vertical raceway 8 times now (with no problems), and seen one battery-powered climb to the top.  Still, there’s zero room for errors, and so my state of mind right now is “confident, but scared $%&^less”. As it should be, really – a lot is riding on getting this right.

This is the place to acknowledge NASA Centennial Challenges and NASA Dryden’s commitment to the games. As in any ground-breaking project, progress is not always smooth, and we appreciate the backing we’ve received.

In addition, we should acknowledge the backing we have from TRUMPF, the tremendous help we got from Northwest helicopters in Olympia, the guidance of Mackey International, Dynon avionics, and Bitter Jester Creative – we’ll get this done with a little help from our friends.

More details soon -

Ben

And then there were four. Well maybe.

PERMALINK Filed under: NSS, Team Specific — CrazyEddieBlogger on October 7, 2009, 10:44 pm

As they turn into the final straight, KCSP, LM, and USST (in order of qualification) leading the field, NSS is opening up and is barreling down closing the gap.. yeah, ok, horse race calling is not my thing, I should keep my day job.

To the point – Team NSS Bert Murray, Captain) has used the delay in the games to their advantage, and have notified us a couple of weeks ago that they are ready to try to qualify. (NSS originally took a hit when sponsorship of a major part of their hardware fell through)

We are expecting to finalize the competition date any day now, and so NSS has really cut it close. We’ll be traveling to the TRUMPF facility in Detroit early next week to witness the qualification, which will involve a demonstration of the transmitting and receiving optics operating at full power, tracking, reflection measurements – 2 days of testing overall. (we did something similar, if you recall, with LaserMotive about 3 months ago.)

Since Chicago is practically next door, both Ted Semon of the Space Elevator Blog and Nic Degrazia of Bitter Jester Creative will come over to watch and report.

Expect some preliminary reporting on Monday, and an Aye or a Nay late Tuesday evening then.

Meanwhile, we’re working hard on finalizing the date for the games – real soon now!  I will of course let you all know just as soon as I find out myself.

Back to our originally scheduled programming

PERMALINK Filed under: Team Specific, USST — CrazyEddieBlogger on September 30, 2009, 5:22 pm

If you’ve been following the games, you must have noticed that the last 2 months were taken up by solving a problem that has nothing to do with power beaming – constructing and controlling the 1-km vertical raceway.

Done.

And just in time, USST produced this nice video about what the games are all about – enjoy!

Oh, and btw, I believe USST’s 1 km battery-powered climb must have broken some record of some sort (sorry Shui!) – more on that as soon as I get the footage ready for posting.

Happiness, again.

PERMALINK Filed under: Technical Tuesday, Timeline — CrazyEddieBlogger on September 29, 2009, 8:54 pm

Following the successful low-altitude test two weeks ago, we re-assembled this past weekend for another round of testing – this time to full altitude, and integrating all steps of the operation.

Just like last time – everything worked straight out of the box. Set-up was quick (less than an hour) and we were ready for the helicopter. Doug Uttecht was flying for Northwest Helicopters again, and he seems to have been practicing this in his mind over the last two weeks, since we were able to dive right into it.

First flight was a warm-up flight, duplicating last week’s flight, just to make sure we haven’t forgotten anything since then. We additionally rehearsed radio commands so that we will later be comfortable positioning the helicopter.

We then practiced climber pick-up and lay-down, which are now a bit more complicated than they would have been with the winch-based design. This is done with two simple tools that allow us to handle the cable without really getting uncomfortably close to it.

We next performed a series of measurements in order to correlate helicopter positions and lasing angles. The trick is to have the climber within the allowed 15-degree lasing angle throughout the climb, while at the same time maintaining its separation from the helicopter. Not-too-steep, not-too-shallow, and actually, we need to drift the helicopter during the climb since there’s no single position that satisfied all conditions. Given the practice we’ve had, this was almost trivial to do, and what’s more important, since wind conditions  will likely be different during the games, we know we can adjust in real time to different cable sags.

Finally, we did an end-to-end test with battery powered climbers. Only USST and KCSP had climbers ready to go, and KCSP suffered from control related issues and did not have their van full of spare parts with them, so to Brian’s endless misery, they were out of the game. USST was the last climber standing, and on their second try, they put the pedal to the metal and completed the 1 km climb with no problems. Meanwhile, Lasermotive who were out with their beam director, confirmed that tracking was feasible within the 15-degree cone I mentioned.

Not much more to say then – the vertical raceway is now ready and waiting for the teams. More information on the upcoming schedule coming your way soon.

Test Flight – Aerial View

PERMALINK Filed under: NSS, Team Specific, Technical Tuesday, Timeline — CrazyEddieBlogger on September 17, 2009, 2:39 pm

I got the Aerial shot from Tom Nugent at LaserMotive, thought I’d share. The diagram is from the plan for the next flight.

The image was taken from the mock climber, at the climb starting altitude of 100m (330′). The helicopter will be flying at a height of 1300 m (~4500′)

While over the last week (and the next two, most likely) we are pre-occupied with helicopter flights, I do promise to get back to the main business at hand – power beaming – just as soon as possible.

A quick teaser – team NSS are racing against the clock to qualify in time for the games. They were not ready when we held the test flight in Dryden in July, and have been racing to take advantage of our misfortune. I’ll keep you posted on their progress.

Ben


Test Flight Results

PERMALINK Filed under: Technical Tuesday, Timeline — CrazyEddieBlogger on September 15, 2009, 12:31 pm

The results of this test flight were nominal – just what we wanted. Happiness is three taut chains!

  • GPS position keeping worked flawlessly, with the pilot maintaining a horizontal envelope of <40 m irrespective of flight altitude.
  • Virtual Bob, in all configurations, worked exactly as intended, keeping the altitude to within several feet, controlling cable tension, and damping the whole structure.
  • Deployment off of the figure 8 was smooth.
  • Workload on the pilot was reduced significantly, with heads-in operation proving completely feasible.

In all honesty, this should not have been so difficult to do, but the best laid plans, etc.

A big part of getting it right was finding the right crew:

Doug Uttecht and John Peden of Northwest Helicopters

Doug Uttecht and John Peden of Northwest Helicopters

Our next step is to follow up with a high altitude flight to validate the end-to-end procedures. We need to work on a technique for graciously retreiving the climber when folding the pyramid, and we need to decide on whether cables will be reused once laid on the ground.

If all goes well, we’ll be able to do this flight in two weeks, and then turn our attention to running the games.

Virtual Bob in action

PERMALINK Filed under: Technical Tuesday, Timeline — CrazyEddieBlogger on , 11:43 am
Linear Bob, one strand

Linear Bob, single-stranded

The apex with breakaway link

The apex with breakaway link

Single-Strand Bob, full view

Implementing Bob turned out to be very easy, an exercise in “junkyard engineering”. After looking at the weight and strength requirements, we chose to forgo the thick cable in favor of  steel chain, and place it only at the bottom end of the pyramid. We thus connected three 3/16” steel cables (same as the climb cable) directly to the breakaway link, and added 100 feet of 3/8” drag chain at the end of each. The total weight of the chain us 400 lbs.

The dimensions of the chain were chosen based on the rate of mass-accumulation we want to achieve – for example, if the chain weights 2 pound per foot, than as the helicopter rises one foot, it lifts 3 lengths of chains, 1.4 feet each, plus a bit of sag – a total of about 4.5 feet, and so is accumulating mass at a rate of 9 pounds per foot.

Seattle is a good town for finding cheap chain. A few phone calls to used marine equipment stores, and there it was – a barrel of 100 m and 400 pounds of 3/8” chain, weighing about 1.2 pounds per foot. Perfect – we can use it as is, or double it up. This chain has shorter links than a standard trade chain, which means it weighs more per foot. Maybe an old anchor chain. Perfecter.

The point masses for step Bob should weigh about 500 pounds total – 167 pounds each, and should be sturdy enough to be beaten around a little bit, and cheap. Truck tires did the trick, and Tires Inc were happy to donate a few used ones to our cause. We ended up taking only three 75 lbs tires, so were on the light side. (this will show in the video of the flight)

Since the forces at the end of the chains are now very low, we used soft line to tie the ends of the chains to our cars. We deployed it on this beautiful field not far from Northwest’s HQ, hooked up the helicopter, and in no time were ready for the first test flight.

The sequence of images clearly shows how Bob works  - The helicopter picks up the cable from a figure-8 coil we set up, and after the coil is exhausted it picks up the apex of the pyramid. The pyramid “stands up” until the chain begin to rise, at which point the rate of pickup decreases and equilibrium is reached.  The pilot doesn’t have to stop the helicopter – it does it all by itself.

Double Stranded Bob

Double Stranded Bob

Double Stranded, Step Bob

Double Stranded, Step Bob



Virtual Bob

PERMALINK Filed under: Technical Tuesday, Timeline — CrazyEddieBlogger on , 9:32 am
Step Bob and Linear Bob

Step Bob and Linear Bob

When looking for a softer cable arrestor device, Dryden’s John Kelly came up with the concept of Bob.

Bob is a weight that hangs at the end of the cable, lifted by the helicopter, so that once airborne, the tension in the cable is determined by Bob, independent of the altitude of the flight, which is determined by the helicopter, and can deviate considerably, as long as Bob does not touch the ground.

In order to prevent Bob from potentially becoming, well, a wrecking-bob, we would need to attach slanted stay-lines to him, limiting his motion.  The stay lines must be close to horizontal, so that possible vertical motion of Bob will not be hindered.

Of course the helicopter will now be lifting the stay lines as well, so their weight gets added to Bob’s weight. Actually, if we make the stay lines heavy enough, we don’t really need Bob anymore – the weight will be distributed along the stay lines, and no point mass will be hanging over our heads. Thus was coined the term “Virtual Bob system” – a bobless bob!

Next, we make the heavy stay lines (three of them) slant at a full 45 degrees. Since they are heavy, they will sag, and some portion of their length will lie on the ground. If the helicopter moves upwards, the amount of airborne weight increases, thus pulling the helicopter down. If the helicopter moves downwards, the amount of airborne mass decreases, and the helicopter floats back up. Since this is a very gradual stabilizing force, we call this configuration “Linear Bob”.

If we further place point masses a certain distance up the stay cables, we will give Bob a distinct “notch” for the pilot to pull against – we call this configuration “Step bob”. Ideally the point masses add up to the extra lifting capacity of the helicopter at that altitude, so that the only way it can pull them up is to bounce against the end of travel – thus giving us a very soft, resettable force fuse that is coupled to a fixed altitude – Once the helicopter exhausts its inertia, the weights come back down to the ground, resetting the helicopter’s altitude.

This keeps us with the paradigm of flying constant tension, except the system now has a large, self-correcting sweet-spot.

Following Mike Kapitzke’s suggestion, we also moved the breakaway link to the apex of the stay-line pyramid. Now, since the Virtual Bob system fully determines the position of the apex, if the breakaway link were to pop, everything will fall within the base of the pyramid, and so anyone standing outside the edges is not in the fall zone – very convenient for us.

On the right you can see diagrams of Linear Bob and Step Bob. They work well in theory – all that remains (again) is to try them in real life.

GPS, Dynon, and the world’s most boring video clip

PERMALINK Filed under: Technical Tuesday, Timeline — CrazyEddieBlogger on , 7:20 am
In Theory

The Dynon D10-A display screen ...

In Practice

... installed in the MD-500

The world’s most boring video clip

As you recall, one of the difficulties we had to solvel when designing the vertical raceway for the games was the requirement to hover over a specific point while at high altitude. The problem is that while flying up high, the pilot cannot really judge the vehicle’s location or speed – imagine looking down from a jetliner (right about the time when you’re told to fold up your food tray and return  your seat to the right up position) and seeing how everything down below is ant-sized… If you look downwards, every slight tilt of the plane, or every motion of your head, will result in very large apparent motion.

To solve this, our aviation consultant Keith Mackey worked with instrument maker Dynon to create a GPS based hover aid, which tells the pilot where he is situated relative to the desired hover point. The helicopter can be 5000 feet above and 5 feet to the left of the hover point, and the instrument will dutifully tell the pilot to move 5 foot to the left.

Having briefed the pilot on the instrument setup on Friday, the first task was to translate theory into practice. Understanding the instrument is one thing, but learning to fly it is another – the pilot has to train himself to properly react to the information the device is giving him – match the size and timing of the control inputs he’s making so as not to lag too much, nor over-compensate.

Luckily for us, Doug Uttecht, our pilot, is experienced in precision flying while pulling power lines, where he is constantly feeding off of instrument readings, and so was a perfect candidate for this job. Keith and Doug finished installing the GPS in the helicopter on Friday and we were all ready to go.

The first thing Keith did was take Doug for a test flight – in his car!  They drove around the helipad, learning to operate the Dynon and getting a feel for the responsiveness of the GPS needle. (This was also significantly cheaper!)

They then took the helicopter on a 10’ hover, and replicated the car exercise, flying around the imaginary waypoint and watching the needle pointing at it and flipping around every time they passed over it. Then the same thing over again at 200 feet, where visual reference is still a viable way to hold position, except by then Doug was flying completely “heads in” – based solely on instruments. 2000 feet, no problem either.

Horizontal station keeping was typically within 10 m, and within 40 m on rare occasions. Vertical station keeping was similar. 20 minutes later they came back to the helipad, saying “well that was easy – what’s next?”

During the hover, Keith recorded this video of the instrument readouts. Boring indeed, since nothing is changing – as it should be.

Dynon have stepped up and are loaning us the instruments needed for the games, and we are very grateful for that – we could not have done this without them.

Old wrap-up and new plan

PERMALINK Filed under: Technical Tuesday, Timeline — CrazyEddieBlogger on September 14, 2009, 3:48 pm

We spend the last couple of weeks looking at the results of the last test flight at Dryden. First order of business was of course to sort out the sequence of events that led to the activation of the safety breakaway link.

We were able to confirm a few things pretty quickly:

  • We re-tested the breakaway link and know that it pops as designed at 3000 pounds, very repeatedly and reliably. Since the helicopter was aiming to pull only 500 pounds, we are confident that the high force was a result of hitting the end of the tether at high velocity.  This is in agreement with the ground video that shows the helicopter first dropping and creating quite a bit of ground slack, and then picking it up rapidly just before the cable goes taut and disconnects.
  • In the design phase, we estimated the velocity in which the helicopter has to move in order to create a snap load sufficient to pop the link when the end of the tether is reached. This was approximately 1000 feet/minute, which is in rough agreement with what see in the video.
  • Based on the location of the dropped link, we know that the helicopter deviated from its prescribed hover zone. This is in agreement with the ground observations at the time of the disconnect.
  • We estimate that once the helicopter deviated from its prescribed horizontal position, the pilot’s attention was diverted from keeping an eye on the tension and altitude readouts, which resulted in the behavior described above.
  • The GPS hovering-aid system was not used in either of the flights, since the pilot preferred to use visual references.
  • The ground winch did not pay out cable before the breakaway link separated, even though this was intended. This is a result of a combination of the bypass load being set too high (2000 pounds instead of the preferred 1000) and the inertia of the winch drum.
  • We estimate that the winch can work as a slow fuse against an accidental pull by the helicopter, but is less effective against a snap load. The manufacturer now says that the setting cannot be brought down to 1000 pounds.

With these conclusions in mind, we proceeded to modify our flight setup:

  • We are moving back to the original “small helicopter” model. The S-58 we used was a result of a limited choice that we had. It is heavy, and thus a) has a slower reaction time, and b) has more inertia that manifests itself as snap load once the slow reaction time causes a snap condition in the cable. We located an MD 530 (our original “weapon of choice”), and can also use s lightly heavier helicopter like a Huey H1B.
  • We are working with a pilot that is experienced in doing utility power line pulling, which is similar to what we’re doing. To our endless delight, this pilot has pulled 6000’ tether spans in the construction of the recently completed Tacoma Narrows bridge project, and so is well versed in constant-tension line pulls.
  • We have done away with the winch. While this is the “industry standard” way of pulling line with a helicopter, we can do better, since our cable does not have to be threaded onto power poles… more on this later, but we have created a custom “gradual arrestor” system which will mitigate snap conditions if we were to run into the same issue again.
  • We are now mandating the use of the GPS hover system as the principal means for position keeping.
  • At Dryden’s advice, we’ve moved the breakaway link from the top of the cable to the bottom. While still protecting the cable, the result of a breakaway now are that only a small portion of the cable drops from a low altitude, and the helicopter is left towing a long piece of weighted cable, which it can then safely deposit on the ground.
  • At Dryden’s encouragement, we will perform a gradual test plan, starting out with untethered flights validating the GPS system, followed by a lower-altitude test demonstrating the system in operation to an altitude of 1000′, and then proceed to a full-height end-to-end demonstration.

The design changes were completed on the first week of the month, and the helicopter operator, Northwest Helicopters, had an opening on the weekend of 9/10. We drew out the logistics plans over labor week weekend, shipped everything out on Tuesday, and flew out on Thursday to prepare for a Saturday flight.

Dave Horn (who organized the SE conference only a few weeks ago) and Seattle-Based team LaserMotive helped with manpower at the site.

I’ll post a little bit more on each of the components list above, and then get back to the actual test flight.

Return to blogging!

PERMALINK Filed under: Technical Tuesday, Timeline — CrazyEddieBlogger on , 2:16 pm

Hi Folks – As the status message on the right indicates, we’ve had a good “return to flight” weekend, with the successful demonstration of a helicopter-borne vertical raceway. This should not have been so difficult to begin with, but sometimes execution of a plan takes an unexpected detour, as was the case here.

In the next several posts I will cover what we did over the weekend, why we did it the way we did, and how it all turned out.

Special thanks to Greg Schoenbachler of Silver Stream Organics and Cattle Company for the generous permission to use their land, and to Doug Uttecht and John Peden from Northwest Helicopters for pulling extra hard on that helicopter.



In preparing the follow-up report for the test, I also found this gem in my archives – a helicopter flight video from youTube, demonstrating the basic ability of a helicopter controlling its position while maintaining a constant pulling force on a long line – this is what convinced us (almost a year ago) that in principle this operation is feasible with a helicopter using standard practices. However, as the saying goes, the devil’s in the details, and the past year was spent mostly on ironing these out.

Stay Tuned for more information, coming your way soon.


Ben

USST 2 – Field Tests

PERMALINK Filed under: Team Specific, USST — CrazyEddieBlogger on July 26, 2009, 10:17 pm
Targets at 1 km

Targets at 1 km

Mark Boots and in front of the main barrel cam display, showing the target at 1 km

Mark Boots and Nathan Windels in front of the main "barrel cam" display, showing the dark (unlit) target at 1 km

Main display showing the bright (lit) PV target at 1 km. In the background, is monitoring the climber telemetry data.

Note the bright (lit) PV target at 1 km. In the background, Ariq Chowdhury is monitoring the climber telemetry data.

USSTs beam director station

USST's beam director station


Tuesday and Wednesday were dedicated to field testing – as much as we can get done before the helicopter flight on Thursday.

While KCSP are here for their second round of testing, USST is here for their first, and so they get priority on the laser.

Because of several late-in-the-game design changes, quite a bit of USST’s system is still untested, so there’s a lot of tension in the air – if a major flaw shows up, there might not be enough time for them to fix it.

The initial tests are successful, and establish that tracking works, that the beam director can handle full power (that was a big unknown) and that the climber can take this photonic power and extract enough electrical power out of it to make them competitive. This is also the stage where we look at reflections coming off of the climber,  and confirm that no significant reflection go outside of a 15 degree cone from the vertical.

In true USST fashion, everything just falls into place. They might be late coming into the party, but once they’re there, they catch up awfully quick.

With qualification behind them, USST spends Friday on system optimizations, measuring power and temperature profiles, and making sure they can get the most amount of power out of their PV array.

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